5 Killer Moves and Features that Changed Fighting Games Forever
The Fighting game genre has come a long way from their original arcade start, and over the years there have been several in-game features that have stood out – and following are several awesome fighting game features that have changed the video game fighting genre forever.
We take combo moves for granted nowadays, but the original fighting games consisted of single “punch, jump, kick” options and the only way to show skill was through evasion and countering opponents. The Introduction of combo moves in fighting games changed the fighting genre forever by increasing the genre’s pace, added more complexity to fighting games, and making fighting games more kick ass overall.
“Finish Him!” These words were the mantra of early Mortal Kombat games and brought a new feature that became a staple of fighting games to come; finishing and/or killer moves. Finishing moves are an added perk that allows fans of the fighting game genre to take full advantage and pull of some pretty neat stunts after they’ve beaten the snot out of their opponents – and I’m glad this feature stuck.
Tag-teaming is a relatively new fighting game feature, but it’s also one of the most epic changes made to the fighting game genre since they’ve existed. The first game I remember that incorporated this nifty feature was Tekken Tag and I can remember how revolutionary the concept of playing with more than one character on the same time was during that time. Tag-teaming is still in full effect nowadays and have been incorporated in nearly every popular fighting game; from Tekken to Street Fighter.
Adding special moves to fighting games was one of the first innovations made in the genre and giving in-game characters their own signature moves helped to add complexity, special background stories, and give each fighting game character their own personality. If it weren’t for special moves, it’s likely that the fighting game genre might have died years ago and it’s uncommon for a fighting game to not feature this perk nowadays.
Interactive environments is a special fighting game feature that’s “hot off the presses,” but is an epic in-game feature that allows fighting game characters to not only kick ass with punches, kick, and special moves, but also adds the fun aspect of punching characters through walls and beating up your foes with the background. Although this feature is new, it has been a smash hit and is likely a modern day fighting game add-on that’ll be here to stay.
For more, read Five Game Genres that Have Been Slammed for Being Too Casual , 5 Casual Games Hardcore Gamers Hate to Admit They Love in Public , and Valuable Lessons Hardcore Gamers Can Learn from Casual Gamers