Dead Island and Zombie Games
Dead Island probably had the best cinematic trailer for the horror genre anyone has ever seen. Zombie games, however gruesome they may be, have a tendency of softening the blue without actually letting us know. The current king of said titles, Left 4 Dead, has tossed more zombies at us than Resident Evil could ever hope for and they’ve all been your generic men and women of average height (not counting the various mutations). Does the video game Zombie Apocalypse only effect men and women of proper age? Dead Island gave us a resounding reminder of no.
It remains to be seen whether or not players will actually have to deal with pretty little girls with half a face trying to eat their way to brains through kneecaps but one can hope.
Dead Island won’t be able to get away with not having a wide assortment of tourists trying to kill you, especially after the varied assortment the trailer depicts. Only so much speculation can be made of a trailer but there are several notable things to be scene there. For starters there wasn’t a single firearm to be seen – anywhere. You’ll probably get your hands on a pistol or a shotgun at some point; it’s the natural course of events in any zombie title. The big difference is that it wasn’t a main feature as you’ve seen in any Resident Evil title and prominently in Left 4 Dead. The Dead Rising series can be considered akin to this, but the sheer amount of weaponry at your disposal makes up for it.
The weight of the death and destruction of a zombie apocalypse is substantially lightened when you’re toting an arsenal that most modern police forces aren’t equipped with. Playing through Resident Evil 4 felt like a shooting gallery after a few hours and naturally, Left 4 Dead has the same problem (to the point where most experienced players simply run right by the vast majority of enemies. They become much more a nuisance rather than a threat, even at times in their larger numbers when they’re supposed to be most frightening. This brings us back to Dead Island and the hopes that the axe-wielding, genuine terror infused trailer means that things will be slowed down for the genre. Mowing down a hundred zombies is fun; actually being scared by a horror game is something entirely different and just as rewarding.
Another, somewhat strange revelation is that Dead Island is getting the cinema treatment. One trailer, not a lick of gameplay to be seen and the title is going to be in theaters eventually (so long as it manages to skip out on development hell).