Why Hasn’t Nintendo Made a Sequel To These Games?
Nintendo has already answered fan’s cry for more Punch Out, Sin and Punishment, Pikmin and, of course new installments of Mario, Metroid and Zelda are on the way, but there are still a couple of their big franchises that have yet to see a proper update on Wii.
Starfox 64 was an excellent game, bringing with it the advent of rumble in controllers that we take for granted today. Its sequel, Starfox Assault on Gamecube, had pretty nice flying segments but was bogged down by the ground sections. Mario Galaxy has shown that Nintendo is more than able to create beautiful open space backdrops, so please bring Fox back, but keep him in his cockpit and use motion plus if you intend to have players control his ship with motion.
I am worried about Nintendo actually making a decent follow up to F-Zero GX- a game I considered near perfect. It had all of the speed and challenge that Mario Kart did not. It made me sweat, it made me incredibly frustrated at times, but it was also incredibly rewarding. New tracks, less characters with more focus on individual strengths and differences, an online component and a track editor would make a sequel a must own. Unfortunately, the team that developed F-Zero GX has since been dissolved, so it will be interesting to see if Nintendo can maintain the intense speed and level design that made that game so excellent.
Paper Mario: TTYD
I know Super Paper Mario came out on Wii- and it was good. But it wasn’t the RPG follow up I was looking for. Mario RPG’s bring a satisfying level of action and humor to the RPG genre, making them more interesting to someone like me, who isn’t all that crazy about the wild hair and goofy plots JRPGs. I really loved Paper Mario 64 and The Thousand Year Door, so a follow up would be more than welcome. I’d also like to see an actual paper filter on the game this time, the Wii should be more than capable of doing so.
Despite its awkward combat, Eternal Darkness is likely a game I will never forget. Its story, atmosphere, interesting puzzles, and most importantly- sanity meter, made this title a cut above the rest. Since Resident Evil is now an action series, fans of the survival horror genre would likely be chomping at the bit for a sequel. Also, what better game to launch alongside the upcoming vitality sensor to show its application to hardcore games?
According to the Nintendo Channel, Fire Emblem: Radiant Dawn is one of the most played games on Wii. I have personally sunk more hours into the game than any other this generation. Despite this, I realize that the series has stagnated a bit, and really hasn’t shown much in the way of growth since its debut on NES. I would like to see more interesting use of terrain, barracks where you can train generic soldiers to send to their death, online battles, and a grander scale-allow me to buy weapons and equip units during levels, allow me to mine for resources , and work on the AI so that is able to adapt to various situations.
Wii Sports Resort’s flying minigame showed the promise motions controls could have for this series, but may also be the reason why we aren’t getting an update. I would like to see more locales, obstacles that really test your flying skills, different vehicles and the ability to fly online with other players.
There is a Kirby game that was shown at the tail end of Gamecube’s lifespan, and has been on every yearly release list since. It looked really good, and I know more than a few people who would like a new console Kirby title. Although the series could use a new gimmick to keep it interesting, it has been long enough since the last one that the series really hasn’t been worn out. Better yet, give me a sequel to Canvas Curse.